D&D
Okay, today I’m going to write a bit more from my geeky side of things, because it’s been a while. One of the most fascinating pieces of lore I’ve come across is D&D. I’ve never played the tabletop RPG itself, but I’ve played Neverwinter Nights and Baldur’s Gate 3. After a few playthroughs of BG3, I went down the rabbit hole and listened to dozens of hours of D&D lore videos—and my god. It’s really unlike any other fantasy setting I’ve encountered. Most fantasy world-building gives you a relatively simple heaven-and-hell setup. Even the Abrahamic religions in our own world tend to work with some version of that dynamic. D&D takes the idea further by giving morality itself two independent axes. One is the familiar moral axis of good and evil—concern for others versus selfishness and cruelty. The other is an ethical axis of order and chaos: how much a being values rules, hierarchy, and structure versus freedom, individuality, and change. Because the two axes can combine in di...